unity3d - Do I need to load a loading scene which loads another scene? -


so have question. have main scene map. when character leaves scene , collides object load other scene without having loading screen. have decided make loading screen. "problem" after leave main scene have load loading screen after loaded loads other scene. there make loading screen because load loading screen takes time load?

the workflow may different different people. here workflow follow:

you must have main menu scene ui used load first game scene. reason make sure app loads very fast , can pass google play , appstore test.

after first time app loaded, not need load main menu scene again. create ui panel text , image component shows status of loading scene asyncoperation.progress.you can learn more loading scenes here. can enable or disable ui panel gameobject.setactive. have make sure ui gameobject not destroy when new scene loads adding dontdestroyonload(gameobject); it.


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