dlib - How I can extract 3D landmark points? -
i try find 3d landmark point using dlib
, cannot know?
for 2d use
cout<< shape.part(i).x()<< " " << shape.part(i).y()
but result of
cout<< shape.part(b).z()
is 0 parts.
can please me?
i try find 3d landmark point using dlib
, cannot know?
for 2d use
cout<< shape.part(i).x()<< " " << shape.part(i).y()
but result of
cout<< shape.part(b).z()
is 0 parts.
can please me?
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