c# - Something about Unity SDK of Google tango project -
i have questions google tango development on unity 3d.
first, script named tango application in tango manager perfab doesn't has enable area learning option. don't know how use unity how-to guide: area learning.
then, use tango camera prefeb follow guide "the motion tracking" , "the depth perception", phone screen appears double image phone's pose , position changes.
my unity edition 5.2.1 f1, visual studio edition 2017, , jdk , android sdk latest. device lenovo phab 2 pro.
this because developpers have modified prefabs in last 2 versions of tango unity sdk (gankino , ikariotikos).
if @ code of tangoapplication.cs, find lines 115-116:
[formerlyserializedas("m_enableadfloading")] public bool m_enableareadescriptions = false; [formerlyserializedas("m_enablearealearning")] public bool m_areadescriptionlearningmode = false;
so 2 fields need use, apparently can't set them editor anymore, need set them code:
//for example findobjectoftype<tangoapplication>().m_enableareadescriptions = true;
regarding camera prefab, grouped 2 prefab used have 1 single tango camera prefab. according this post, need enable tangoarscreen component of prefab make work properly.
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