unity3d - Custom Build Configurations with Unity and Visual Studio -
[i'm using versions 2017 of both unity , visual studio, don't think bears on problem because same issue existed in visual studio 2015 , unity 5.5]
i have created build configuration (staging) via visualstudio/build/configuration manager/active solution configurations/[new]
i have created publish profile wcf service application pairs staging build configuration web.staging.config transform file.
the problem whenever unity syncs solution file removes build configuration breaks publish profile , results in web.debug.config transformation being used rather web.staging.config.
so, question is, how unity leave build configuration in .sln file?
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