unity3d - Unity to Xcode 8.3. Undefined symbols for architecture arm64 _addZipFile", referenced from error -


i developing ar project in unity , building ios build. unity, build successful in xcode build giving error this.

    undefined symbols architecture arm64:     "_addzipfile", referenced from:     _ziputil_addzipfile_m779653781 in bulk_assembly-csharp-firstpass_0.o     _ziputil_zip_m3365174905 in bulk_assembly-csharp-firstpass_0.o     (maybe meant: _ziputil_addzipfile_m779653781)     "_zip", referenced from:     _ziputil_zip_m353699619 in bulk_assembly-csharp-firstpass_0.o     _ziputil_zip_m3365174905 in bulk_assembly-csharp-firstpass_0.o     (maybe meant: _ziputil_zip_m353699619)     "_unzip", referenced from:     _ziputil_unzip_m1045744427 in bulk_assembly-csharp-firstpass_0.o     (maybe meant: _ziputil_unzip_m1045744427)      ld: symbol(s) not found architecture arm64      clang: error: linker command failed exit code 1 (use -v see invocation) 

i have tried possible solution searched here.

thanks.

you're using unityzip plugin in project when xcode project built says can find unityzip's plugin link. code using plugin unknown compiler. @ unityzip github page 1 more time. suppose you've missed step:

add file "pluginscode>ios>ziparchive" xcode project.

so add needed files project , should compile.


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